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Endless Subversion
The Accursed
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Posted - 2009.03.27 17:42:00 -
[1]
Edited by: Endless Subversion on 27/03/2009 17:44:13
My corp is a pirate corp in the Amarr Militia. The vast majority of us are -5.0 or lower security status.
If one of my corp mates GCC flags (for whatever reason) and I remote repair him, I lose faction standing with the Amarr faction. This loss is in addition to also GCC flagging me and the standard security status loss for aiding a criminal.
What this means is that we cannot use RR gangs at all, and this is unfairly (and I assume unintentionally) limiting!
Example Highlighting Problem: Assume there are 3 of us using RR ships and fighting wartargets only. None of us are GCC flagged to begin with.
Player B and Player C in my corp begin repairing Player A in my corp. Both Player B and Player C become GCC flagged. Everything is fine so far.
Now the hostiles switch primary to Player B. Player A and Player C switch their reps to him.
Player A and Player C each lose .75% standing with Amarr Faction!
Player A also becomes GCC flagged. The war targets then switch targets back to A. Player C and Player B start repping him again.
Player B loses .75% Amarr Faction standing!.
The net result is our corp loses a ton of PITA to get Faction Standing for RRing each other. It would be really helpful to have this addressed!
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Endless Subversion
The Accursed
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Posted - 2009.03.27 18:07:00 -
[2]
Originally by: Sun Clausewitz
Originally by: Endless Subversion Edited by: Endless Subversion on 27/03/2009 17:44:13
My corp is a pirate corp in the Amarr Militia. The vast majority of us are -5.0 or lower security status.
-5.0 or lower.... working as intended
Not a reader? I'll spell it out for you.
This faction loss is in addition to the standard security status loss you get for aiding outlaws.
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Endless Subversion
The Accursed
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Posted - 2009.03.27 18:39:00 -
[3]
Originally by: R4d1o4ct1v3 So you expect people to feel sorry for a pirate corp because it is losing security/faction standings?
If you choose to be an outlaw, or work with outlaws, you lose standings. It's just that simple. Deal with it, or choose another profession.
Security loss is fine, that's the intentional mechanic in place (though gcc flagging for RRing a non-gcc outlaw ought to be looked at too, but that's neither here nor there).
FACTION loss isn't. That means we can't RR, be in a militia and be pirate. I'm not able to remote rep my corpmates without rapidly being kicked out of the militia. This is dumb.
And despite some of the postings in this thread (already!), Pirating is a LEGITIMATE profession in Eve and deserves to be supported as such.
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Endless Subversion
The Accursed
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Posted - 2009.03.27 22:55:00 -
[4]
Originally by: Tellenta
Originally by: Myra2007
Originally by: Sun Clausewitz You are a criminal, you really think that empire factions don't have a problem with -5.0 ? The get away drver gets in just as much trouble as the bank robber.
So why did they recruit pirates and criminals into their own ranks in the first place? Maybe they really don't give a damn who ****s and pillages matari s****outside of protected empire space?
You are a PIRATE, not a Privateer. Look them up you'll find the distinct difference between the two. You want your cake and eat it to, welp I guess you better keep up with your mission running you'll need it.
Using roleplaying and 'logic' to balance pvp issues is a joke. This totally removes my corp's ability to RR.
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Endless Subversion
The Accursed
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Posted - 2009.03.28 15:23:00 -
[5]
Sounds more like a game mechanic that people are using the simplest way to describe, but you don't like. Personally I think it'd make more sense if a corp of outlaws weren't able to join the militias in the first place.
You're doing it again.
Stop allowing morality into this. This is a game. Pirate is a supported player profession. You're stuck on "pirates are bad, everything bad that happens to them is good".
This is a balance issue for a 'class' of player that totally prevents them from using one of the most powerful pvp strategies in the game.
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Endless Subversion
The Accursed
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Posted - 2009.03.30 22:10:00 -
[6]
After about a month of talking to different GMs, I finally got one who understood what was happening.
As it stands atm, faction losses are apparently an intended feature of RRing GCC flagged militia members. They are going to add a warning message (as currently there isn't one) and otherwise this mechanic will remain untouched....
All I'm left with is asking, FFS WHY?!
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